Bytework
RU

Digital product studio — Est. 2019 — Worldwide

A design & engineering studio crafting fast, considered interfaces for teams that care about the details.

Selected work

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  • Turnkey startup
  • Dedicated team
  • Support and growth

(01 — Case studies)

Work

No case studies in this category yet

(02 — Problems)

What people come with

The four reasons we hear most often.

  • 01

    Slow development

    Deadlines slip, the release keeps moving, and the reasons stay unclear.

  • 02

    Poor communication

    No visibility into what is happening or when to expect results.

  • 03

    Technical debt

    Every new feature costs more than the last, and fixes break what worked.

  • 04

    No scalability

    The system cannot cope with growing load and data.

(03 — Services)

What we do

  • 01

    Turnkey startup

    From analysis to launch: the whole product, including infrastructure and post-release support.

  • 02

    Dedicated team

    Developers join your project and work in your process, tracker and rhythm.

  • 03

    Support and growth

    We take over an existing product: monitoring, fixes, new features and technical debt.

(04 — Process)

How we work

Six stages. Each one ends with something you can look at and discuss.

  1. 01

    Analysis

    We unpack the problem, the audience and the success metrics, and agree the scope.

  2. 02

    Design

    Structure, user flows, screen prototypes and the visual language.

  3. 03

    Development

    Front-end, back-end and integrations built to the agreed structure.

  4. 04

    Testing

    Flows, load, speed and behaviour across devices.

  5. 05

    Launch

    Moving to production, setting up infrastructure and analytics.

  6. 06

    Support

    Monitoring, updates and further development after release.

(04 — Deliverables)

What you get

Not an abstract “website”, but a concrete set of artefacts — all handed over to you.

  • 01

    Designs and design system

    Every screen and state, plus a UI kit and components in Figma any team can pick up.

  • 02

    Responsive and accessible

    Works from 360 px up, with keyboard and screen-reader support.

  • 03

    Technical SEO

    Semantic markup, clean URLs, meta and Open Graph tags, sitemap, Core Web Vitals in the green.

  • 04

    Content and localisation

    Copy structured into the site and a second language version.

(05 — Stack)

Technology stack

  • Backend

    • Laravel
    • Golang
    • WordPress
    • Django
    • NestJS
  • Frontend

    • VueJS
    • ReactJS
    • NuxtJS
    • NextJS
  • DevOps

    • Docker
    • GitHub
    • CI/CD
    • Portainer
    • Zabbix
  • Databases

    • MySQL
    • MariaDB
    • PostgreSQL
    • Redis
    • MongoDB
  • Message brokers

    • RabbitMQ
    • Kafka
    • Redis
  • Mobile

    • Flutter
    • Ionic Framework

(05 — Studio)

Studio

Bytework is an independent studio designing and building digital products: strategy, design and engineering under one roof.

Industries

  • E-commerce
  • EdTech
  • FinTech
  • Corporate websites

Less, but better

(07 — Questions)

Frequently asked

The questions we get before a project starts. If yours is missing, just ask.

Question not here?

Describe your project in the form — we reply within one business day.

Ask us →
  • How long does a project take?

    A landing page takes 3–5 weeks, a corporate site 6–10 weeks, a product with complex logic three months and up. We fix the date after the brief and do not move it without your call.

  • How is the price calculated?

    By scope, not by guessed hours. After the brief you get an estimate broken down by stage, so you can see what you pay for and drop what you don't need.

  • Who owns the result?

    You do, entirely. Designs, source code and the rights to them transfer to the client, and the repository lives on your account.

  • Do you work with an existing site?

    Yes. We audit speed, accessibility and SEO, then redesign or rewrite the bottlenecks without taking the project offline.

  • What happens after launch?

    A support agreement: monitoring, updates, fixes and iterative development. One-off work is fine too, if something comes up later.

  • How does communication work?

    One owner on our side, weekly demos and a shared task board. You see work in progress, not just the end of a stage.

(08 — Start a project)

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web.nordex@gmail.com